Les Rois de la Mer du sud
sur Le Scriptorium au format (1.1 Mo)
Contient : light (9)(...) Melee : 13 (+1 Str, +2 Base) DR : 0 Attack : Staff +6 melee (2d4+2, x2, AP2), Poniard +5 melee (1d6+2, 19-20 x2, AP2) Finesse attack : Staff +8 melee (2d4+2, x2, AP1), Poniard +7 melee (1d6+2, 19-20 x2, AP2) Special Attacks : Sneak attack (+3d6/+3d8), Ferocious attack, Steely gaze Special Qualities : Weapon focus (staff), Sneak attack styles (staff, poniard), Trapfinding, Eyes of the cat, Trap sense (+1),Light-footed, Seamanship (+1) Saves : Fort +5, Ref +9, Will +1 (-1 vs. hypnotism) Attributes : Str 12, Dex 16, Con 14, Int 10, Wis 10, Cha 14 Skills : Balance +6, Bluff +10, Climb +4, Diplomacy +5, Disguise +4, Escape artist +4, Gather information +4, Hide +9, Intimidate +10, Jump +4, Knowledge (arcana) +3, Knowledge (local) +3, Listen +6, Move silently +11, Sense motive +3, Spot +6, Swim +4, Use rope +4 Feats : Dodge, Improved initiative, Steely gaze Equipment : Staff, poniard, 1 Kothic demon-fire, vêtements de soie filés d'or (150sp). (...)
Melee : 12 (+1 Dex, +1 Base), Parry vs. Melee : 18 (+2 Str, +2 Base, +1 Feat, +3 Targe) DR : 8 Attack :Lightlance +6 melee (1d10+2, x3, AP4),Lightlance (in charge) +7 melee (2d10+6, x3, AP4/5 if 2 or more allies within 20 ft.), Scimitar +5 melee (1d8+2, 18-20 x2, AP4) Special Attacks : Improved overrun, Trample Special Qualities : Formation combat (heavy cavalry) Saves : Fort +5, Ref +2, Will +2 (+1 vs. (...)
hypnotism) Attributes : Str 14, Dex 12, Con 14, Int 10, Wis 10, Cha 10 Skills : Bluff +1, Climb -2, Diplomacy +4, Gather information +1, Jump -2, Knowledge (history) +1, Knowledge (nobility) +4, Ride +7, Sense motive +4 Feats Trample, Weapon focus (lightlance) Equipment :Lightlance, scimitar, targe, mail shirt & scale corselet (Dex max +1, Penalty -7), steel cap, warhorse, 20sp. Rajah Chandra : Medium Humanoid (2nd/6th Vendhyan Noble/Soldier). (...)
Melee : 15 (+2 Dex, +3 Base), Parry vs. Melee : 21 (+2 Str, +5 Base, +1 Feat, +3 Targe) DR : 9 Attack :Lightlance +10 melee (1d10+2, x3, AP4),Lightlance (in charge) +11 melee (2d10+6, x3, AP4/5 if 2 or more allies within 20 ft.), Scimitar +11 melee (1d8+4, 18-20 x2, AP4) Full Attack :Lightlance +10/+5 melee (1d10+2, x3, AP4), Scimitar +11/+6 melee (1d8+4, 18-20 x2, AP4) Special Attacks : Combat expertise, Improved feint, Improved disarm, Mounted combat, Web of death Special Qualities : Title (Rajah, Rank has its privileges, Wealth, Special regional feature (Vendhya), Formation combat (heavy cavalry) Saves : Fort +8, Ref +4, Will +7 (+6 vs. hypnotism) Attributes : Str 14, Dex 14, Con 16, Int 13, Wis 12, Cha 16 Skills : Bluff +12, Diplomacy +10, Gather information +7, Knowledge (history) +2, Knowledge (nobility) +6, Knowledge (religion - Kali) +8, Ride +12, Sense motive +9, Spot +3 Feats : Combat expertise, Combat reflexes, Improved feint, Improved disarm, Improved initiative, Mounted combat, Parry, Weapon focus (scimitar), Weapon specialization (scimitar), Web of death Equipment :Lightlance, scimitar, targe, mail shirt & breastplate (Dex max +2, Penalty -7), Steel cap, un scénario pour Conan d20. Un scénario dans l'univers de Conan. (...)Pour Conan d20, personnages de niveau 4-5. Par Thanatos. Ce scénario est celui d'une aventure que le Cimmérien lui-même ne renierait pas. Les personnages y sont d'abord ballotés comme des fétus de paille par le destin, avant d'avoir une occasion unique de le prendre en main. Vont-ils choisir la facilité ou se forgeront-ils un empire par l'épée, tels Conan lui-même ? Synopsis : Ce scénario pour Conan d20 est prévu pour un groupe de personnages de niveau 4 ou 5. Recrutés par un riche marchand ...